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- On Tue, 30 Jan 1996, crumpms@mail.auburn.edu (Mike Crumpler) wrote:
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- >I agree, if you select ray tracing in the lights requester. The reason I
- >asked this was when J.G. replied, it started me thinking (scary, isn't it?).
- >If I put two single-sided polys, one in front of the other, with their
- >normals facing a light source, the poly closest to the light will cast a
- >shadow on the one farthest from the light if the light is a shadow mapped
- >spotlight.
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- This should also be the case for ray traced lights.
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